AI Insights · Timothy · September 2022
Top 5 Arcade Sports Apps Performance in Switzerland Q3 2022
A detailed look at the performance of the top 5 arcade sports apps in Switzerland during Q3 2022, including trends in downloads, revenue, and active users.
Throughout Q3 2022, the top 5 arcade sports apps in Switzerland showed varied performance trends in terms of downloads, revenue, and active users. Here’s a breakdown of their performance:
Tennis Clash: Sports Stars Game from Wildlife Studios experienced a decline in weekly revenue, starting from $23.6K at the end of June and dropping to around $14.4K by late September, with a slight recovery to $18K in the final week. Weekly downloads peaked mid-July at 3.4K but fell to 1.7K by the end of September. Active users saw a similar downward trend, starting at 26K and ending the quarter at 22.7K.
Golf Rival - Multiplayer Game from Zynga Inc. had fluctuating weekly revenue, peaking at $22K in late June and dropping to around $9.9K by mid-July before stabilizing around $15K towards the end of September. Downloads saw a peak of 1K in mid-July, with a slight drop to 907 by the end of the quarter. Active users increased from 6.1K in late June to 7K by the end of September.
Golf Clash - Golfing Simulator by Electronic Arts saw a significant increase in weekly revenue, starting at $9.5K in late June, peaking at $15.3K in early July, and stabilizing around $14.3K by the end of September. Downloads fluctuated, peaking at 248 in early August but dropping to 74 by the end of September. Active users showed a slight increase from 498 to 606 in early August before tapering off to 484 by the end of the quarter.
Ultimate Golf! from Miniclip.com had a steady weekly revenue, starting at $3.5K in late June, dropping to $2.1K in mid-July, and ending the quarter around $2.2K. Downloads peaked at 269 in mid-July but fell to 86 by the end of September. Active users increased from 2.4K in late June to 2.9K in mid-July, before dropping to 2.2K by the end of the quarter.
Captain Tsubasa: Dream Team from KLab Inc. saw a decline in weekly revenue, starting at $7.9K in late June, dropping to around $1K by mid-July, and slightly recovering to $2.7K by the end of September. Downloads remained low throughout the quarter, peaking at 78 in mid-July and ending at 37 in late September. Active users showed a gradual decline from 105 in late June to 78 by the end of the quarter.
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